cs_jackpot Counter-strike map version 2.0

Map design and textures by Chris J. Fortier 2001-2002

Please do not modify or de-compile the map in any way.
To give suggestions, report bugs or to comment,
email cvi@chrisjfortier.com.



OBJECTIVE
The counter-terrorists must enter the casino through
the lobby and rescue the hostages. There are two
pairs of hostages in two different locations in the
map. Two of them are near the T spawn above the main
room. These are most easily rescued by taking them
back to the lobby where the CT spawn is.

The other two hostages are hidden in the backstage
area between the dance club and the movie theater.
To rescue these hostages, you must open the curtain
to the screen in the movie theater by first entering
the projection room. Once backstage, you can take
these hostages back to the movie theater where there
is an exit that will lead to a rescue point.



INSTALLATION
Extract all the files to the Half-Life directory.
Everything should automatically go to the proper
subfolder. Otherwise:

.bsp and .txt files go in cstrike\maps
.tga files go in cstrike\gfx\env
.mdl files go in cstrike\models\cs_jackpot_v2
.wav files go in cstrike\sound\cs_jackpot_v2



REVISIONS IN CS_JACKPOT VERSION 2.0 04/06/2002
(cs_jackpot_v2)

These revisions made after beta testing of
cs_jackpot_v2beta:
- Some of the pawns representing hostages on the map
    in the T spawn area were moved to represent where
    the hostages actually are.
- Parts of the desk holding the three monitors broke
    like a computer when fired upon. This was fixed.
- The clip brush in front of the movie projector was
    removed.
- The ladders were tweaked for easier descending.
- The rescue point entity outside the theater was
    moved slightly.
--A vent was added between the projection room and
    the rescue point to create an emergency pathway
    to flank any Terrorists who might create a
    defensive position in the rescue point area.
- Models were added displaying cup sizes in the snack
    area of the cinema. A light was added to
    illuminate these.
- A hotdog cooker was added.
- The front of the projector emits a little light.
- The tops of the halogen lamps are clipped to prevent
    players from unrealistically crouching on top of
    them.
- A cigarette receptacle model was added.


REVISIONS IN CS_JACKPOT VERSION 2.0 BETA 03/23/2002
(cs_jackpot_v2beta)

Gameplay Revisions:
- The slot machines in the main room were sectioned
    off in their own space to make this large area
    less open.
- Part of the security center was partitioned into a
    meeting room with a table, bookstand and several
    flags.
- One of the security windows was removed to account
    for the lowered ceiling throughout the main room
    below.
- Doors were added in the passageways to the Slot
    Room, Poker Room and Craps/Roulette Room. This
    also makes these areas less open.
- Instead of having separate controls for the movie
    screen and curtain, you now have a single button
    attached to a new movie projector that turns off
    the music, opens the curtain and starts the
    projector. There is also a switch behind the
    curtain that will simply open the curtain. The
    screen itself can no longer be raised.
- The two backstage hostages were moved back directly
    behind the screen. Although this moves them
    closer to the CTs, the Ts can get to this place
    roughly ten seconds earlier. It is also a little
    more defendable due to the screen staying put.
- The lobby stairs were tweaked. They now extend to
    the wall behind them.

Cosmetic Revisions:
- This is now a day map (complete with an alternate
    skybox) to distinguish it better from the
    de_jackpot_vx maps.
- The exit area off the theater has been radically
    altered and includes outside ambient noise.
- The wall and floor textures and also the color
    scheme in the main casino area were changed. Most
    of the floors are now carpeted.
- Textures were added to the sides and tops of the
    slot machines.
- Some signs were added in the main area and they
    all now are lit.
- A couple gaited off food/drink areas were added.
- The walls of the cinema lobby area were retextured
    and a ticket sign, snacks sign and popcorn
    machine was added.
- A row of arcade and vending machines was added at
    the entrance to the cinema.
- Some wall and floor textures were redone
    throughout.
- The walls of the Dance Club were retextured, neon
    outlines of dancers were added and runway-style
    lights were added around the dance floor.
- New round hanging lights were added in the
    backstage areas.
- Detail was added in the hallway with the
    staircases, such as a new door to nowhere and
    some paintings.
- The directory room was altered, with a new
    directory and bulletin board.
- The tables in the Dance Club and Poker room now
    cast shadows and thus can no longer be destroyed.
- The textures on the overhead lamps were flipped.
- Some new models have been added to the map: potted
  plants, cans of Coke, cups of pop and buckets of
  popcorn.

Technical Revisions:
- The textures are included in the map (no wad file)
    and it is now a separate download from the
    de_jackpot_vx maps.
- One of the terrorists no longer spawns inside the
    computer chair.
- "Sky" textures were added to parts of objects
    throughout the entire map to drastically decrease
    polygon counts.
- One of the switches for the theater curtain was
    floating off the wall in version 1. This problem
    was eliminated when the switch was deleted.

Plus many more subtle changes.



REVISIONS IN CS_JACKPOT VERSION 1.0 12/23/2001
(cs_jackpot_v1)

About a third of the map (the restaurant, bar and
lounge areas) are removed completely.  These areas
were pretty much useless in cs_jackpot (beta 0.37)
and removing them improves game flow.  These areas
reappear in the sister map de_jackpot, in which
instead, the cinema and backstage area have
been removed.

Other changes were made to make the map more
Terrorist friendly (in beta 0.37, the CT's won 2/3
of the time).  Cover and camping spots have been
added and the two remote hostages have been moved to
a more defendable position.

The rest of the changes were made to enhance the
visual appeal of the map.

- Custom skybox added
- Many texture improvements
- Security Center altered
- Modifications and detail added to backstage area
- Decoration added throughout map
- You can jump over the ropes
- Bullets go through railings with full damage
- Some textures now have material properties
- You can control the cameras better
- 16 spawn points for each side



ORIGINAL RELEASE BETA 0.37 10/18/2001
(cs_jackpot)



SPECIAL THANKS...

To the Bee Gees for the dance club music and Carter
Burwell for the Fargo tunes in the movie theater
and also to the creators of Half-Life and
Counter-strike.
